Warriors wear plate, and at level 50 they receive As long as war is waged on Azeroth, there will be men and women who fight those wars.
Warriors are no mere sword-swingers; they are skilled combatants, combining strength of arm, knowledge of weaponry, and practiced maneuvers to slice or bludgeon their foes into little red bits.
Using their abilities to deal pain and cause bloodshed, warriors are deadly adversaries and welcome friends in violent times (which seem to be all the time in recent decades).
In Patch 5.3, Defensive Stance got buffed for non-protection warriors, and it now provides a 25% damage reduction.
Warriors are common in dwarf, Forsaken, human, and orc societies, but many other species also fill their ranks with warriors.
Masters of swords, spears, and weapons of all kinds, warriors share a common way of life on Azeroth.
Diminishing returns means that certain spells and abilities become less effective against a target if used frequently within a short period of time.
Warriors combine strength, leadership, and a vast knowledge of arms and armor to wreak havoc in glorious combat. Depending on their specialization, a warrior can often deal very high damage or be tough to kill. This is different to all but one melee class, the bear form druid.
Warriors are melee fighters highly trained in the art of weaponry. Rage for Arms and Fury is generates through auto-attacks, while rage for Protection warriors is generated primarily through taking damage.
Heroic Throw Charge: /cast Heroic Throw /cast Charge This is a simple but effective macro, it adds a little extra damage before you charge (Depending on what your crit is). If you dont like it, then have a little mess around with it, maybe: /cast Battle shout /cast Berserker rage /cast Heroic throw /cast Charge Or maybe even try other things.
(Tested in 4.0) This macro will cast Charge in Battle Stance, Intercept in Berserker Stance and Intervene in Defensive stance if your target is friendly.